We are rendering an animation via backburner to 4 computers. We have found that one computer is rendering the noise much smoother than the other 3. I have confirmed that all the plugins and standalone are the same version.
It creates a flashing effect when compiled to video, when the different levels of hotspots can been seen.
Image attached.
Different Noise between computers
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This an artifact of how the results of multiple GPUs are merged. If you would save the result as linear (/unclamped) HDR image you would see that the amount of noise is the same.
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
We noticed a similar issue with our lights.
We could not figure out why our interior ceiling lights (octane light discs) would flicker very slightly on certain frames.
Since all of our cards are now identical on all our slaves and workstations, we no longer experience this problem.
We could be wrong, but we attributed the original problem to the mixing of different video cards.
best,
O
We could not figure out why our interior ceiling lights (octane light discs) would flicker very slightly on certain frames.
Since all of our cards are now identical on all our slaves and workstations, we no longer experience this problem.
We could be wrong, but we attributed the original problem to the mixing of different video cards.
best,
O
WORKSTATION = Win7x64 / Intel Core i7-5930K [email protected] / 32GB ram / Liquid Cooled 4xTitanX /3dsMax 2014 / Octane Max Plug v2.16a / FARM = Intel i7-2600k 3.70GHz (x2 TitanZ) x 14