Stops while rendering

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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coilbook
Licensed Customer
Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

Does anyone know what this means. We render in 3ds max and octane jsut stops Thank you

Started logging on 08.07.14 16:49:10

OctaneRender version 2.00 (2000010)

CUDA error 700 on device 0: Error code unknown.
-> Kernel execution failed (dl)
CUDA device 0: Direct lighting failed
CUDA error 700 on device 0: Error code unknown.
-> Failed to deallocate device memory
CUDA error 700 on device 0: Error code unknown.
-> Could not get memory info
CUDA error 700 on device 0: Error code unknown.
-> Failed to deallocate device memory
CUDA error 700 on device 0: Error code unknown.
-> Could not get memory info
CUDA error 700 on device 0: Error code unknown.
-> Failed to deallocate device memory
CUDA error 700 on device 0: Error code unknown.
-> Could not get memory info
CUDA error 700 on device 0: Error code unknown.
-> Failed to deallocate device memory
CUDA error 700 on device 0: Error code unknown.
-> Could not get memory info
CUDA error 700 on device 0: Error code unknown.
-> Failed to deallocate device memory
CUDA error 700 on device 0: Error code unknown.
-> Could not get memory info
CUDA error 700 on device 0: Error code unknown.
-> Failed to deallocate device memory
CUDA error 700 on device 0: Error code unknown.
-> Could not get memory info
CUDA error 700 on device 0: Error code unknown.
-> Failed to deallocate device memory
CUDA error 700 on device 0: Error code unknown.
-> Could not get memory info
3dgeeks
Licensed Customer
Posts: 193
Joined: Wed Jun 11, 2014 8:12 am

Does it also happen with a small scene. it could be that you are out of memory
coilbook
Licensed Customer
Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

I see. Thank you. In octane preview it says it uses 1.4 Gb of 3 available. Maybe it uses more during render. Would be nice to get data like this during render as well
I left PC render over night and it restarted itself(1200W PSU Corsair). Seems like it just cannot render more than 3-4 hours something always happens.
And this is what windows log said not sure what it is
The process C:\Windows\system32\svchost.exe has initiated the restart of computer on behalf of user NT AUTHORITY\SYSTEM for the following reason: Operating System: Recovery (Planned)
Reason Code: 0x80020002
Shutdown Type: restart
coilbook
Licensed Customer
Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

read somewhere maybe windows update restarted my pc without my permission. But it is windows so i am not surprised
User avatar
Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

coilbook wrote:read somewhere maybe windows update restarted my pc without my permission. But it is windows so i am not surprised
It happened for me several times. I had to disable these updates.
coilbook
Licensed Customer
Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

Thank you!
mvscommon
Licensed Customer
Posts: 6
Joined: Fri Aug 30, 2013 12:37 pm

Try to set "refresh time" to 1000ms. This is helps when you get gpu drivers crush during render.
coilbook
Licensed Customer
Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

Thanks.
coilbook
Licensed Customer
Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

Still does at around frame 30 just stops
Started logging on 10.07.14 15:42:04

OctaneRender version 2.01 (2010000)

CUDA error 700 on device 0: Error code unknown.
-> Kernel execution failed (dl)
CUDA device 0: Direct lighting failed
CUDA error 700 on device 0: Error code unknown.
-> Failed to deallocate device memory
CUDA error 700 on device 0: Error code unknown.
-> Could not get memory info
CUDA error 700 on device 0: Error code unknown.
-> Failed to deallocate device memory
CUDA error 700 on device 0: Error code unknown.
-> Could not get memory info
-> Failed to unload module
and cannot use 2.02
because of this
Attachments
strange preview.jpg
coilbook
Licensed Customer
Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

mvscommon wrote:Try to set "refresh time" to 1000ms. This is helps when you get gpu drivers crush during render.
I am trying to increase refresh time to 1000
Could you tell me what is refresh time? Manual does not mention anything

Thank you
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