Hi,
Do anybody know how can I solve camera rotation issue? Maybe someone had a similar problem?
The point is that the camera is doing deviations from the vertical (in the middle between key frames, during movement and rotation around the target object). This can be seen in the render or render preview even though the camera does not perform this movement in blender.
Look at attachments
Thank you in advance for your help.
Regards,
Jan
camera rotation during animation problem
Hi,
I have only just seen this post or I would have responded sooner!
Take a look here and see if this helps
http://render.otoy.com/forum/viewtopic. ... 8&start=22
I have only just seen this post or I would have responded sooner!
Take a look here and see if this helps

http://render.otoy.com/forum/viewtopic. ... 8&start=22
http://www.Neil-Isted.com
Intel i7 870/2.93 GHz
RAM 16GB
1x Titan (6GB)
2x GTX 660Ti 2GB
Win10 Pro 64-bit
Carrara 8.5 Pro
Carrara - OR4C
OctaneRender™ for Blender
Ds pro
OR Standalone V4
Poser Plugin
Intel i7 870/2.93 GHz
RAM 16GB
1x Titan (6GB)
2x GTX 660Ti 2GB
Win10 Pro 64-bit
Carrara 8.5 Pro
Carrara - OR4C
OctaneRender™ for Blender
Ds pro
OR Standalone V4
Poser Plugin