Here´s a new rendering I have done in my spare time. As you might already have noticed I love slow motion stuff!. I tried to simulate the pebbles as accurate as possible.
Technical data:
Created in C4D R15
Simulation with C4D Dynamics
Particles (small debris) done with X-Particles
Shaded, lit and rendered Octane.
Rendered in 1920X800p Cinemascope
Compositing, Colorgrading was done in AfterEffects.
As always I hope you like it!
Cheers Silverwing
Shell Casing Animation
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- Silverwing
- Posts: 287
- Joined: Wed Jun 15, 2011 8:36 pm
- Location: Ludwigsburg Germany
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Great, love it, well done!
Can I ask how did you do the debris with xp exactly ?
ten
Can I ask how did you do the debris with xp exactly ?
ten
( PC ) i7 5960x octal 4.5ghz / 64GB / 2x Titan X 12GB / 1x 780 6GB - ( Laptop ) i7 4790k 4ghz / 32GB / 980M 8GB - Octane CD4 2.x / C4DR16.x / win 8.x
Cool
cheers
resmas

cheers
resmas
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