I'm trying to make a realistic eye, I remember the thread Elboko opened about his eye test, and it was pretty good, so here's my attempt.
I modeled the iris in zBush, and all the textures are hand-painted. It took me about 5 hours of work.
Comments and critics are welcome!
Realistic eye test
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If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- gordonrobb
- Posts: 1247
- Joined: Sat Mar 16, 2013 9:08 am
That looks pretty shit hot. Well done.
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- Rikk The Gaijin
- Posts: 1528
- Joined: Tue Sep 20, 2011 2:28 pm
- Location: Japan
Thank you guys, here's an update. I've added the caruncula and the tearline. The skin around the eye needs more work, and I have to add the facial hair. The eyelashes also are not final.
Comments and suggestions are welcome.
Comments and suggestions are welcome.
- gordonrobb
- Posts: 1247
- Joined: Sat Mar 16, 2013 9:08 am
And what does the CG eye look like? 
Seriously, looks great. Makes me what to do the same
How complex is your model in terms of the different Specular materials. I'm assuming you have the Sclera, the lens and the vitreous humor. But do you have more than that. Also, is your iris a displacement map (V2)? And is the body of the eye (choroid?) also made with a specular material or glossy? and are you using a medium node also?
Sorry for all the questions

Seriously, looks great. Makes me what to do the same

How complex is your model in terms of the different Specular materials. I'm assuming you have the Sclera, the lens and the vitreous humor. But do you have more than that. Also, is your iris a displacement map (V2)? And is the body of the eye (choroid?) also made with a specular material or glossy? and are you using a medium node also?
Sorry for all the questions

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x201t - gtx580 - egpu ec
Dell G5 - 16GB - dgpu GTX1060 - TB3 egpu @ 1060 / RTX 4090
Octane Render experiments - ♩ ♪ ♫ ♬