geomerty problem

SketchUp Integrated Plugin (Integrated Plugin maintained by OTOY)
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Jorgensen
Licensed Customer
Posts: 872
Joined: Sun Jun 30, 2013 10:53 am

Hi

I have a simple chair that I would like to use, but it seems that Octance fails to render the chair :-/

It seems to happen when two curved faces are near each other.

Is there somekind of workaround?

Thanks :-)
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resmas
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hello mate.

Can you send me the chair? it looks like maybe normal are inverted or duplicated mesh.

In StandALone how does it render?

cheers
resmas
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Seekerfinder
Licensed Customer
Posts: 1600
Joined: Tue Jan 04, 2011 11:34 am

Jorgensen wrote:Hi

I have a simple chair that I would like to use, but it seems that Octance fails to render the chair :-/

It seems to happen when two curved faces are near each other.

Is there somekind of workaround?

Thanks :-)
Check the normals.
Play with scale.

Let us know if that helps.

Seeker
Win 8(64) | P9X79-E WS | i7-3930K | 32GB | GTX Titan & GTX 780Ti | SketchUP | Revit | Beta tester for Revit & Sketchup plugins for Octane
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fuzzybro
OctaneRender Team
Posts: 562
Joined: Mon Jun 03, 2013 7:10 am
Location: Los Angeles, California

Hi Jorgensen,

If nothings helps try right-click on the geometry and select "Octane Mesh". In opened dialog select "load normals - false". This will force octane to recalculate normals instead of loading them from SU.

Hope that helps

Bro
Jorgensen
Licensed Customer
Posts: 872
Joined: Sun Jun 30, 2013 10:53 am

hi fuzzybro

thanks - that seems to fix the problem :-)

thank you
HOME octane standalone v3.07 | octane plugin for sketchup 3.07.0.14 | sketchup pro 2017 17.2.2555 64 bit | windows 10 pro 10.015063 build 15063 | i7-6700k @4.0 GHz | 32gb ram | 2x gtx 1070 | nvidia driver 382.33
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fuzzybro
OctaneRender Team
Posts: 562
Joined: Mon Jun 03, 2013 7:10 am
Location: Los Angeles, California

Great!
SU can screw geometry up sometimes, so use this trick to fix bad geometry.

Cheers!
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