Thanks
Aye it's a low poly donuts
The map is kinda big (32bit exr) so here is just a preview
For this kind of subject, it's just a matter of UVing and texture tiling

There isn t much of settings to show to be honest, plug a displacement node into your material, plug a texture in the displace node and tune the heigth slider
Just pay attention to scale (afaik height is in meters).
Height slider can easely crash the video driver if raised too high
cheers
ooh and btw, Croatia deserved to win
