I played around with the random color texture but only found a C4D setup here which I don't understand.
I would like to give variations to vegetation. The leaves.
random Color Setup?
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Sys: Intel Core i9-12900K, 128GB RAM, 2x 5090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
Sys: Intel Core i9-12900K, 128GB RAM, 2x 5090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
it only works with different objects right now, not with elements on the same object.
put a otane gradiend in texture slot, and put a random color in input of the gradient.
add desired colors to the gradient and you have your object colored randomly.
hope this helps
put a otane gradiend in texture slot, and put a random color in input of the gradient.
add desired colors to the gradient and you have your object colored randomly.
hope this helps

Core i7 860, ZOTAC GTX 580 - 3GB, 2 x GTX TITAN, 32Gb RAM
- voltaire585
- Posts: 91
- Joined: Sun Jun 08, 2014 7:37 am
Another option that works, is in diffuse texture choose Gaussian Spectrum
In wavelength Choose Random Color Texture
Set Width to 0.05 and power to 1. (can adjust as necessary)
In wavelength Choose Random Color Texture
Set Width to 0.05 and power to 1. (can adjust as necessary)