Open Subdiv crash

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

Moderator: juanjgon

CANDITO
Licensed Customer
Posts: 161
Joined: Fri Feb 21, 2014 9:49 pm

Hi there,

opensubdiv keeps crashing when i try to use it
(the sample scene as well as other tests i did)
Am i the only one with this issue?
I'm on Windows 8, LW 11.6.1
Thanks a lot

Oliv
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

CANDITO wrote:Hi there,

opensubdiv keeps crashing when i try to use it
(the sample scene as well as other tests i did)
Am i the only one with this issue?
I'm on Windows 8, LW 11.6.1
Thanks a lot

Oliv
Do you have a crash with the sample scene available in the .zip file?

-Juanjo
CANDITO
Licensed Customer
Posts: 161
Joined: Fri Feb 21, 2014 9:49 pm

Hi Juanjo,

yes it crashes when updating GPUS

Oliv
User avatar
juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Here it works fine, no problems so far. Are you sure that you have not changed anything in the scene, or do you have any other problem with the plugin?

Are you using the x64 plugin?

Anybody else can test the sample OpenSubDiv scene to see if it works?

-Juanjo
scratch33
Licensed Customer
Posts: 224
Joined: Sat May 29, 2010 7:45 am
Location: Bienne(Switzerland)

Works fine here.

Just opened and tried with ipr then rendered.

No problem
CANDITO
Licensed Customer
Posts: 161
Joined: Fri Feb 21, 2014 9:49 pm

Yes, i'm using the X64 plugin
and the sample scene hasn't been changed...
IPR and F9 crashes
For the moment everything else works fine.
The only strange thing i noticed (but may be it's the normal behavior of it)
is the displacement maps exploding the polygons when applied to other things than a simple plane,
like if the polygons where not attached to each other.
For the opensubdiv, is there an error log somewhere that i could send you?
Thanks

Oliv
User avatar
juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

CANDITO wrote:Yes, i'm using the X64 plugin
and the sample scene hasn't been changed...
IPR and F9 crashes
For the moment everything else works fine.
The only strange thing i noticed (but may be it's the normal behavior of it)
is the displacement maps exploding the polygons when applied to other things than a simple plane,
like if the polygons where not attached to each other.
For the opensubdiv, is there an error log somewhere that i could send you?
Thanks

Oliv
Yes please, enable the log file in the plugin options panel and send it to me.

Are you sure that the objects with displacement that explode the polygons have the vertex welded?, can you post a screengrab or a sample scene?

-Juanjo
CANDITO
Licensed Customer
Posts: 161
Joined: Fri Feb 21, 2014 9:49 pm

Ok i updated the drivers of my graphic cards with the last version
and now the opendubdiv works fine :)

For the displacement, below is what i get when i apply
the mountain displacement to a sphere (all points are welded)
TEST DIPLACE SPHERE 1A.jpg
Thanks again for your help

Oliv
User avatar
juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

CANDITO wrote:
For the displacement, below is what i get when i apply
the mountain displacement to a sphere (all points are welded)
You need to enable the smoothing parameter in the Ligthwave material. Without this parameter enabled the object doesn't have the Lightwave normals and the displacement doesn't work.

-Juanjo
Attachments
image000189.jpg
CANDITO
Licensed Customer
Posts: 161
Joined: Fri Feb 21, 2014 9:49 pm

Thanks very much Juanjo!
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