Using material database

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

Moderator: juanjgon

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wonderboy
Licensed Customer
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Joined: Sun May 11, 2014 11:08 am

Hy guys. Does anybody knows if from Lightwave plugin is ossible to use de Live DB? It's only possible from the standalone?
Thank you!
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juanjgon
Octane Plugin Developer
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Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

wonderboy wrote:Hy guys. Does anybody knows if from Lightwave plugin is ossible to use de Live DB? It's only possible from the standalone?
Thank you!
I want to work on this feature along this 2.x dev. cycle, but currently it is not possible.

-Juanjo
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hdace
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So just to be clear, if I download a .orbx file from the live db, there is no way to import that file into LightWave? Is there no way I could get the image files and then create similar settings to get a similar surface?
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juanjgon
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hdace wrote:So just to be clear, if I download a .orbx file from the live db, there is no way to import that file into LightWave? Is there no way I could get the image files and then create similar settings to get a similar surface?
You can't import the .orbx in Lightwave yet, but in the Standalone if you download a material from LiveDB and later you save the scene, Standalone is also going to save the images available in the materials.

-Juanjo
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hdace
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Ah, terrific, didn't try that...
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Lucas
Licensed Customer
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Joined: Fri Mar 28, 2014 1:00 pm

Was also hoping to use the liveDB materials in LW, just bought the Standalone + LW plugin and couldn't find a way to use those great stand alone materials in lw.
Has any improvement been made?
Thanks in advance
:D
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Lewis
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NOT Yet AFAIK, but Juan said ge will work on it along 2.x cycle so i gues anythigme before 3.0 is still on target :D.
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