I know it's only been 5 minutes since release..hair etc

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xxdanbrowne
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1So I've been playing with version 2.0 for about a half hour or so. Awesome work guys!

Just one question on hair/fur... Where is it? i.e. how do you enable it?
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aoktar
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you need some plugins to import hairs from host applications.
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xxdanbrowne
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A-Ha!

So if I'm understanding correctly, the hair/fur is implemented in the plugin instead of in the standalone...
Lukavi
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Where are these plugins found?
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aoktar
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Core has hair rendering, but problem that's the importing the hair data to Standalone. Alembic is not supporting that if i'm not wrong.
And plugins will be released soon, also 3dsmax plugin is out.
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wetfusion
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aoktar. so when do you expect the plugin octane v2 for c4d to be release? XD
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aoktar
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wetfusion wrote:aoktar. so when do you expect the plugin octane v2 for c4d to be release? XD
answer is here:
http://render.otoy.com/forum/viewtopic.php?f=30&t=40363
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wetfusion
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aoktar wrote:
wetfusion wrote:aoktar. so when do you expect the plugin octane v2 for c4d to be release? XD
answer is here:
http://render.otoy.com/forum/viewtopic.php?f=30&t=40363
thanks :)
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bepeg4d
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hi,
you can export to standalone hairs as spline via alembic from any host application with this exporter, for example c4d, maya, 3dsmax ecc.
here is a simple file exported from c4d hair to standalone via alembic:
http://www.beppegullotta.it/test/hair-test-02e.rar
happy testing :D
ciao beppe
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LudovicRouy
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thanks bepeg !
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