Summer house

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andrian
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Joined: Tue Mar 16, 2010 3:48 pm
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Hi guys, another house WIP I wish to show up.. render times was around 7 minutes per frame.. at 1200x800 reaching 3000 samples with GTX 480.

1.png
2.png

There is a new version with reworked materials and prebacked displacements for walls, stones, pavement, the shrubs and the trees are changed to high poly models, the new scene contains around 9 million polys and eat up to 1.5GB of my GTX 260 (with total 1.8gb) memory at 4000x3000 and Octane handles it very very well...
I'll upload some shots from the new scene later....

Thanks for watching..
Vista 64 , 2x Xeon 5440 - 24GB RAM, 1x GTX 260 & I7 3930 water cooled - 32GB RAM, 1 x GTX 480+ 1x8800 GTS 512
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Making of : pool scene - part1
SurfingAlien
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Posts: 355
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Location: Italy

great job so far andrian!
this time I'm not a fan of the house itself (in an architectural way... just a matter of taste, of course) but the renders are excellent, specially the environment in the first shot... lovely
MacBookPro unibody 2x2.4GHz | 4Gb | 9400M+9600GT 256Mb | OSX 10.6.8
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matej
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The first shot is just wow...
SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78 HW: EVGA GTX 1070 | i5 2500K | 16GB RAM Drivers: 375.26
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colin
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Posts: 77
Joined: Mon Aug 02, 2010 7:38 am
Location: switzerland

i agree - nice images andrian.

i presume this is clients-work? on the second image - are you managing to convince your clients for backlight (i.e. that the majority of the house is in shadows)?
because i never seem to be able to...
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ROUBAL
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Nice scenes !
the new scene contains around 9 million polys and eat up to 1.5GB of my GTX 260 (with total 1.8gb)
I'm surprised : my former GTX 260 had 768MB only. Which model is it ? :shock:
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
andrian
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Thank you guys, the architecture is a client fault, they demand for this type of house, so there is nothing to do about that ....
About the house being in the shade, it's a test renders, so client didn't actually see those :)
Roubal this is a Palit GTX 260 with 1792 GB ram...
http://www.palit.biz/main/vgapro.php?id=1070

Here is some night shots..
night.jpg
night2.jpg
Vista 64 , 2x Xeon 5440 - 24GB RAM, 1x GTX 260 & I7 3930 water cooled - 32GB RAM, 1 x GTX 480+ 1x8800 GTS 512
CGsociety gallery
My portfolio
My portfolio2 - under construction
Web site
Making of : pool scene - part1
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

very very cool ;)

Would you mind doing a final when you're ready with your credits for our gallery ? it really helped us stay ahead (your last render), i really appreciate it.

Adding some rendertimes and polycounts would be interesting too, even just to try what the difference will be with 2.3 v6 ;)

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
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steveps3
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Location: England

how do you get the trees so realistic? Or are they real trees??
(HW) Intel i7 2600k, 16GB DDR3, MSI 560GTX ti (2GB) x 3
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GeorgoSK
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Posts: 220
Joined: Sat Apr 24, 2010 4:01 pm
Location: Prague/Bratislava ;- )

Perfect night shots !
Intel C4Q , 4G ram, GTX 285,
tomas_p
Licensed Customer
Posts: 188
Joined: Sun Mar 14, 2010 7:38 pm
Location: Slovakia

Not bad Man
Win Vista 64 | Phenom II X4 905e |Gigabyte GTX690 and zotac Geforce GTX260 | 8GB
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