Hi, Im working on a product bottle and having some problems with materials.
On Bottle I need to put Bottle Material, The Label, and a reflective chrome on part of the label, using the MixMaterial I could make the reflctive Chrome work fine, but I cant find a way to make the label not tile. Need to show only the label and the rest of the bottle, or sometimes I need do this on a glass bottle too.
The only way I found to work this is converting the bottle to editable and then using SetSelection for the bottle and for the label. Is there any better and easy way to do this?
In VRAY i was using a psd file with alpha channel, but in octane is not working this way
Thanks
Andre
3 Materials | No Tiling
Moderators: ChrisHekman, aoktar
hi,
you need to properly set the "border mode" parameter in the octane image texture node: ciao beppe
you need to properly set the "border mode" parameter in the octane image texture node: ciao beppe
Thanks for the reply, the label now is not tiled, but the rest of bottle is invisible, try to make another mixmaterial but is not working, look the second bottle (attached) has the chrome and the label, but is missing the bottle material..
tks
Andre
tks
Andre
ALIENWARE | Win 7 64 | 2x Geforce GTX880 8GB | i7 | 32GB |
i hope that helps
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Octane For Cinema 4D developer / 3d generalist
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