Octane Car Models Volume1+2 now available!(video attached)

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kevinshane
Licensed Customer
Posts: 190
Joined: Sat Apr 10, 2010 5:49 pm
Location: China
Contact:

Hi Octaner:
Today I am very proud of release octane car models collection volumes for architecture viz/animation!These volumes contains 24 full detail car models with Extremely materials optimized!

  • So why choose Octane Car Models??
  • 1. Only cost 1 diffuse map(license plate) or 2 diffuse map per car(great save texture counts)
    2. Great Vram saved , Great texture counts saved , Super fast render time , Extremely material optimized!
    3. Easy animate car models! With the rigged models, you can now easily create cool car animation(drift race)
    4. Extremely detailed exterior with corona proxy setup , easy to improve 3ds max viewport rotation and performance!
  • What's inside??
  • 1. Contains 12 full detail car models with octane materials setup
    2. Each one of the car has 4 different 3ds max file
    • 1)High Poly mesh
      2)High Poly mesh rigeed ready for animation
      3)Corona Proxy(supported by Corona Render,but can be rendered by Octane Render)
      4)Corona Proxy rigged ready for animation
    3. For 3ds max 2011-14 only , For Octane for max plugins 1.18 or higher version only
    4. For Arch exterior viz/animation only , may not suit for car viz production rendering!
  • Where to buy??
  • How much does it cost??
  • LESS THAN 3.5$ per car :o
  • Download PDF file to get more detail

VOL1:
OctaneCarModels_Vol1.pdf
OctaneCarModels_Vol1_PDF
(2.75 MiB) Downloaded 797 times
VOL2:
OctaneCarModels_Vol2.pdf
OctaneCarModels_Vol2_PDF
(2.66 MiB) Downloaded 617 times
Now let's take a look at some of the renders
render time:2-5min with a single gtx680M or 35-40s with GTX Titan x2
Temp01.jpg
07_Front_PP.jpg
08_Temp.jpg
sample car animation
render time:40-50s per frame,total render time: about 3 hour
without object motion blur of cuz :oops: still waiting octane 2.0
[youtube]http://www.youtube.com/watch?v=4pFI4JcV__c&feature=youtu.be[/youtube]

Here are some test rigged car models
Corona Proxy rigged car
Corona Proxy rigged car
test01.gif
Drift test
Drift test
test03.gif
Car rigged video tutorial example
[youtube]http://www.youtube.com/watch?v=vx2rrKdrKfA&feature=youtu.be[/youtube]


Hope u guys enjoy :lol: :lol:
http://www.kshane.com/shop-page/

Hi Octaner:
Update obj + orbx + octane proxy file version for each car! :)
Please go to website and re-downloading those files! Thanks! :) :)
PS: If you have a hard time to download files from kshane.com,please drop me a PM or email me,I will provide you another ftp site to let you get more faster download speed^^ Thanks~ ;) ;)

Shane
Last edited by kevinshane on Mon Nov 24, 2014 9:28 am, edited 1 time in total.
MSI GT70 laptop i7-3610QM+32G+GTX680M 4G

Octane Arch/Interior Viz Tutorials
http://www.kshane.com
schodt
Licensed Customer
Posts: 77
Joined: Mon Feb 28, 2011 8:34 pm

Looks absolutely stunning! But you should make it for Cinema 4D too :) !
Workstation: Watercooled 4x GTX 780, 1500W Corsair AX1500i PSU, 4930K, 32 GB RAM, SSD and Cinema4D.
Render slave: 4X GTX 780 Asus Strix 6GB, 1200W Corsair AX1200i PSU
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rappet
Licensed Customer
Posts: 1962
Joined: Fri Apr 06, 2012 3:57 pm
Location: The Netherlands
Contact:

Amazing work :!:
OBJ package would be very interesting ;)

4090+3089ti & Quad 1080ti
ArchiCAD25, ofcourse Octane & OR-ArchiCAD plugin (love it)
http://www.tapperworks.com
http://www.facebook.com/pages/TAPPERWOR ... 9851341126
http://www.youtube.com/user/Tapperworks/videos
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tglaja
Licensed Customer
Posts: 57
Joined: Tue May 04, 2010 8:59 am
Location: Jakarta

Is it just the car model or the scene included as well (background, exterior/interior stuffs)?
GTX 560 2GB, AMD FX 8350, 8GB RAM, Win7 x64
User avatar
glimpse
Licensed Customer
Posts: 3740
Joined: Wed Jan 26, 2011 2:17 pm
Contact:

question:

how well these work if I want to export them from 3dsMax to render not with plugin, but in StandAlone? I mean You use corona proxy? what if I export the scene..is it messed out? (I guess)
kevinshane
Licensed Customer
Posts: 190
Joined: Sat Apr 10, 2010 5:49 pm
Location: China
Contact:

To Mr.schodt : Thanks! :) for c4d models,sorry I don't have c4d purchased!:oops: Maybe next time? ;)

To Mr.rappet : Thanks! obj package will be coming :) :)

To Mr.tglaja : Hi~ sample scene is included(studio lighting scene),not for the forest road scene(reason:plants are copyrighted,trees are a friend of mine!),but can be shared the rest tho :) (no trees!)

To Mr.glimpse: Hi Sir,I've already tested,it all worked very fine in Standalone version(of cuz with corona proxy,the whole scene bring into standalone and render exactly like in plugin's) u can export to standalone anytime,but prepare a large disk space to store those orbx file!! I've use the road scene(100MB) exported to orbx+abc(1.28G) using 1.53plugins,for a single frame :oops: :oops: didn't test the animation size :evil: :evil:
MSI GT70 laptop i7-3610QM+32G+GTX680M 4G

Octane Arch/Interior Viz Tutorials
http://www.kshane.com
kevinshane
Licensed Customer
Posts: 190
Joined: Sat Apr 10, 2010 5:49 pm
Location: China
Contact:

Hi all octaner
new update for the sample animation,looks like I still can get more faster render(I've use 500 samples to render the animation,about 50s per frame!looks like 300 sample do exactly the same as 500's!)

render time drop down to 24-28s per frame(test with camera motion blur on,octane for max 1.53,720P,titan x2)
1.53_01.jpg
1.53_02.jpg
1.53_03.jpg
btw,I think right now camera motion blur is completely useless :oops: :oops:

and found 2 bugs for 1.53 plugins
1.xref still don't work
2.obj visible option don't work in MS or Forest plugins! but can work in corona proxy :cry: :cry: what the hell? :mrgreen: :mrgreen: :mrgreen:

Where is our great Karba? :mrgreen: :mrgreen:
MSI GT70 laptop i7-3610QM+32G+GTX680M 4G

Octane Arch/Interior Viz Tutorials
http://www.kshane.com
kevinshane
Licensed Customer
Posts: 190
Joined: Sat Apr 10, 2010 5:49 pm
Location: China
Contact:

Hello Octaner
Update some octane 2.0 test renders
Object MB works very fine
test01.jpg
Displace+Random color tree also works very fine(altho they got blur by the mb and can't see it clearly)
wheels mb sample=10(or 12 maybe),by default it's being set to 2! I think it's way too less
test02.jpg
About render time
in 1.2/1.5,it took about 24-28s per frame
in 2.0,render time raise up to 40-50s per frame(some of them are up to almost 1min)
test03.jpg
So sorry that I forgot to take a screen shot when mb is off,right now the road displace got pretty blur,so does the random color for all the trees(3S leaves)

Lucky for that,I think adding displace and mb will not affect render time(at least not in the road scene),render time is way too slow(24s vs 40s),hdr+sun and rounded edges not working(still don't know how to make them work),Xref still not working but corona proxy works pretty good(with MB on of cuz)
MSI GT70 laptop i7-3610QM+32G+GTX680M 4G

Octane Arch/Interior Viz Tutorials
http://www.kshane.com
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Bendbox
Licensed Customer
Posts: 478
Joined: Wed Aug 21, 2013 1:38 pm

Do you still plan on offering these as an OBJ package?
Win10x64 / AMD Ryzen 9 5900X / 64g RAM / 2 x RTX 3090
anifex3D
Licensed Customer
Posts: 46
Joined: Mon May 20, 2013 1:56 pm

Purchased your cars yesterday and did a quick render - thought I would share. The cars work great in day or night. Thanks!
Attachments
Quick night scene test.
Quick night scene test.
https://anifex.com/ | Win 10 64Bit | i9 - 9920x -128gb ram | 4x RTX Titan 24gb | 3dsMax 2022 Octane Plugin
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