i have so many questions i didnt know where to start so... i made a picture:
ok, now:
+ the sky is blue... bland dull blue - i used the environment skylight from octane. But i want to have some clouds, or say a mountain view or a cityscape. Can i used a skydome without it interfering with the environement light ? Should i use the skydome's texture as a HDRI ? an Emiter ?
+ the ground is rough. I used a Baba Yagas ground, tried to tweak its bump but its still looking awfull here. Is it possible to instanciate a grass prop with Daz plug in ?
+ Her skin looks redish - i've tried to cook a sss from various sources, trying to understand the concepts behind mix textures, absorption & scaterring... as the settings are now, if the light'd be behing the model, her arms would look like your fingers in the front of a torchligh, redish transluscency; i guess its got to do with the scale.
+ Poor cats fur... any tips ?
also very Daz:
+ Saving a material preset with daz doesnt seem to retain octane's information while saving a scene or a set does; am i doing it wrong ?
+ Ive saved presets with octane, even figured out the template thing but *my presets* gets crowded - is there a way to sort them out ? make folders ?
and probably a lot more
edit, looks like the image doesnt show up, too big ? linkage provided (image is on DeviantArt)