Interiortestscene - 432 bathroom

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Chriz
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Posts: 145
Joined: Tue Apr 08, 2014 1:53 pm
Location: Hamburg, Germany
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Hi, after some testd with SSS and fog i tried for the first time to render an interiorscene with octane. I built and rendered this scene in C4D. I used this scene, because i wanted to compare with the original image made for the 432 Tower in NY.

It rendered on a GTX780 for 2:12:12 and was stopped at 8200 samples. There was a lot of heavy noise on the fassades of the skyscrapers, which might look better with more visible lights and windows. But this is no artwork, this is an interior test. :) I guess the original image gets alive by the spectacular, wide view over Manhattan. So my doesn´t. ;)
432-Bath-test-B.jpg
http://www.C9W.de - Win10 - Dual E5 2620v3 - Display 1 GTX 1080 / Render 1 3090 RTX - 96 RAM - C4D MSA - C4D Plugin version: current - Standalone: current
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Ron
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Joined: Sun Sep 25, 2011 7:11 pm

Looks interesting. How did you achieve the background? Is it a plate or did you use geometry? And did you use portals for the windows?

Cheers - Ron
Master: WIN 10 64bit, i7 4930 4,5 Ghz, 64 GB RAM, 1600 W PSU, 1 TB SSD, 14 TB RAID, 2 x RTX 3090
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Chriz
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Posts: 145
Joined: Tue Apr 08, 2014 1:53 pm
Location: Hamburg, Germany
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It´s geometry, a daylight and there is no windowglas... Next time i would use some photobackground. This was just my first interiortest with octane. :| I think i have learnt a bit more since this picture about how this works.

Here you can find my current octane-testscene http://render.otoy.com/forum/viewtopic.php?f=6&t=39796
http://www.C9W.de - Win10 - Dual E5 2620v3 - Display 1 GTX 1080 / Render 1 3090 RTX - 96 RAM - C4D MSA - C4D Plugin version: current - Standalone: current
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