The camera copies the location of a vertex of an object parented to the armature of the car. The object has a Shrinkwrap modifier allowing to follow an invisible wall along the road.
The goal of this rig is to allow distance variations between the camera and the car, while avoiding the camera passing behind poles set on the side of the road.
The camera has a damped traking constraint on the Helmet of the pilot. So there is few movement between the car and the camera, but the camera moves very fast related to the road (90Km/h)... and yet the road is almost not blurred while the car is very blurred.
The result is the opposite of the expected result...
Any explanation ?
