Alright! So here is the breakdown of my Armadyne / Elysium Inspired Drone. It also includes the animation that i did render the last few days. The animation is really short because of render times between 19-48 minutes for the frame. I hope you like it!
The main problem was subframe motion blur @ 36 times. Since the geometry count is rather high and octane had to load the scene 36 times (because of the sfmb) for each frame, i did get those bad render times. Can't wait for object motion blur with Octane 2.0. I also need to mention that i only had one 780GTx to realise this project wich definitely also played a big role.
Software: Cinema 4D (Modelling, Animation), Octane Renderer (Render Engine), After Effects (Postwork)
Octane Render Settings: Pathtracing @ 50 maxsamples x 36 subframes (motion blur) = 1800 samples per frame
System: i72600, 1x 780GTX(3GB Ram), 16GB Ram
Music: Avicii - Levels (iNeXus Remix)
Armadyne / Elysium Inspired Breakdown/Animation
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.