render particles in octane

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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turtles123
Licensed Customer
Posts: 85
Joined: Tue Feb 18, 2014 4:06 pm

hello everyone!

in my scene i have a standard emitter, that emits sferes,(i am trying to replicate a rain situation) the simpliest particle scene ever. the scene is illuminated with a sky+hdri.

when i see my scene with the live viewer everything looks normal as expected. but when i launch the render to picture viewer i see nothing. i had my render going all the night just to find out that i had a bounch of totally black pngs.

(i have also tried to put my sfere inside a cloner in object mode, i put the emitter inside the object field and then i have baked the animation with mograph cache, but the render still doesn't work)


thx!
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bepeg4d
Octane Guru
Posts: 10342
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
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please, deactivate the "render perfect" option in the attribute of the sphere, otherwise it can't be trasformed correctly in to geometry ;)
ciao beppe
turtles123
Licensed Customer
Posts: 85
Joined: Tue Feb 18, 2014 4:06 pm

it works...grazie beppe!
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