Yo!
My approach on jewellery modeling and texturing.
Pathracing/16/16000
Rendertimes 5-10hrs @ 5000X2600
some jewellery
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Beautiful!
Maybe needs some more dispersion on the diamond shader.
best,
O
Maybe needs some more dispersion on the diamond shader.
best,
O
WORKSTATION = Win7x64 / Intel Core i7-5930K [email protected] / 32GB ram / Liquid Cooled 4xTitanX /3dsMax 2014 / Octane Max Plug v2.16a / FARM = Intel i7-2600k 3.70GHz (x2 TitanZ) x 14
Awesome!slepy8 wrote:Hey Oli.
Thanks!
The dispersion is set as in real life diamonds. As well as for the sapphire.
I didn't want to overdose those values to keep it "real looking". And in fact i saw some diamonds earlier and they looked more or less the same
In that case, why don't you try a couple of pin-lights to highlight the stones? Like they do in a "real" jewellery shop. It will enhance your dispersion...which is why retailers and commercial photographers light it this way in real life. Right now it looks beautifully natural already!!
But to get the 'fire', some strategic pin-point spotlighting would definitely Pimp this badboy up!!
(My humble opinion only =)
best,
O
WORKSTATION = Win7x64 / Intel Core i7-5930K [email protected] / 32GB ram / Liquid Cooled 4xTitanX /3dsMax 2014 / Octane Max Plug v2.16a / FARM = Intel i7-2600k 3.70GHz (x2 TitanZ) x 14
Slepy8,
I forgot to ask last time. To get the physically correct dispersion amount, did u use an Abbe Value? Are Dispersion and Abbe related to the same thing?
best,
O
I forgot to ask last time. To get the physically correct dispersion amount, did u use an Abbe Value? Are Dispersion and Abbe related to the same thing?
best,
O
WORKSTATION = Win7x64 / Intel Core i7-5930K [email protected] / 32GB ram / Liquid Cooled 4xTitanX /3dsMax 2014 / Octane Max Plug v2.16a / FARM = Intel i7-2600k 3.70GHz (x2 TitanZ) x 14