Starting a new car project here. Not sure what to call the car yet. One of those things that will probably pop into my mind while I'm working on it.
Basic form and some preliminary details dropped in. Will probably put some rear brake air inlets in the sides.
New Car Project
Forum rules
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Body panels completed except for door locks on each side and cutting holes in side inlets:
Next up, rollbar mechanism for lifting canopy and trunk.
Next up, rollbar mechanism for lifting canopy and trunk.
Win7 | Geforce TitanX w/ 12Gb | Geforce GTX-560 w/ 2Gb | 6-Core 3.5GHz | 32Gb | Cinema4D w RipTide Importer and OctaneExporter Plugs.
- p3taoctane
- Posts: 1418
- Joined: Mon Jan 25, 2010 12:53 am
Well done. I am always impressed seeing the process of "hard-edged" modeling. Your original shape looked so uninspiring. (No offense) But now as you progress I like it a lot. Just goes to show I should not to judge too quick.
Talent rises well from the patient hand.
Look forward to seeing the end result.
Peter
Talent rises well from the patient hand.
Look forward to seeing the end result.
Peter
Windows 7 Pro_SP 1_64 bit_48 GB Ram_Intel Xeon X5660 2.80 GHZ x2_6 580GTX_1 Quadra 4800
Thanks Peter. And I admire your honesty. Crits are ALWAYS welcome. Even when I don't listen! 
When I started this, I wasn't sure which direction this should go....More trendy or more classic. As I got into it, it was really turning hard towards more classic understated. So I pulled away from things like odd shaped headlights and went with round ones because any odd ones didn't fit.
This design has one thing that pretty much makes it an unrealistic concept car...The bonnet and doors are all integrated so it has to lift up as one unit. In order to do that, the whole thing has to lift up so high, that you'd need a special garage that was high enough to contain it. The best method I found so far was to have a two piece arm with an elbow that folds down into the rocker panels, one on each side of the car. So I'm moving ahead cautiously until I'm satisfied with the mechanism.

When I started this, I wasn't sure which direction this should go....More trendy or more classic. As I got into it, it was really turning hard towards more classic understated. So I pulled away from things like odd shaped headlights and went with round ones because any odd ones didn't fit.
This design has one thing that pretty much makes it an unrealistic concept car...The bonnet and doors are all integrated so it has to lift up as one unit. In order to do that, the whole thing has to lift up so high, that you'd need a special garage that was high enough to contain it. The best method I found so far was to have a two piece arm with an elbow that folds down into the rocker panels, one on each side of the car. So I'm moving ahead cautiously until I'm satisfied with the mechanism.
Win7 | Geforce TitanX w/ 12Gb | Geforce GTX-560 w/ 2Gb | 6-Core 3.5GHz | 32Gb | Cinema4D w RipTide Importer and OctaneExporter Plugs.
Body panels fully completed. Although I may add some more details as things go along.
The bottom left two images are a stereo pair. So if you can cross your eyes and focus, you get 3D.
Next post should have a lot more added like bonnet and wheel wells and lights.
The bottom left two images are a stereo pair. So if you can cross your eyes and focus, you get 3D.
Next post should have a lot more added like bonnet and wheel wells and lights.
Win7 | Geforce TitanX w/ 12Gb | Geforce GTX-560 w/ 2Gb | 6-Core 3.5GHz | 32Gb | Cinema4D w RipTide Importer and OctaneExporter Plugs.
Bonnet completed, and wheel wells in place.
Tires are done but I won't be rendering them until the car is ready for Octane.
Tires are done but I won't be rendering them until the car is ready for Octane.
Win7 | Geforce TitanX w/ 12Gb | Geforce GTX-560 w/ 2Gb | 6-Core 3.5GHz | 32Gb | Cinema4D w RipTide Importer and OctaneExporter Plugs.
Interior going in.
The car seats are not mine...I'm going with a mesh I found online since I am not going to be doing anything more than a mocked up interior. Basic shapes and panels and no detail. I like the guy's car seat mesh, however. Nice job.
Not sure if I am going to keep the car orange. Was just a good color to use when I was building the body shape.
The car seats are not mine...I'm going with a mesh I found online since I am not going to be doing anything more than a mocked up interior. Basic shapes and panels and no detail. I like the guy's car seat mesh, however. Nice job.
Not sure if I am going to keep the car orange. Was just a good color to use when I was building the body shape.
Win7 | Geforce TitanX w/ 12Gb | Geforce GTX-560 w/ 2Gb | 6-Core 3.5GHz | 32Gb | Cinema4D w RipTide Importer and OctaneExporter Plugs.
More work on the interior. Just need to add the front kick-panels, console and rear trunk partition and cover. That will be it for the interior...No controls will be modeled.
Win7 | Geforce TitanX w/ 12Gb | Geforce GTX-560 w/ 2Gb | 6-Core 3.5GHz | 32Gb | Cinema4D w RipTide Importer and OctaneExporter Plugs.
- xxdanbrowne
- Posts: 503
- Joined: Wed Feb 06, 2013 2:38 am
Really nice. It's pretty difficult to model vehicles so respect is due. I've tried a handful of times and mine always look aweful, so this is impressive work.