IBL and groundshadows

Rhino 3D (Export script developed by SamPage; Integrated Plugin developed by Paul Kinnane)

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ArminBeier
Licensed Customer
Posts: 35
Joined: Wed Nov 06, 2013 2:55 am

Hi
I have a question, which I can't really google since I don't know the words for it.
I use IBL in rhino to illuminate my scene. It give me really good results, but I can't figure out how to add ground shadow, so that it looks like my object is standing on the ground, like in this examples:
Image
Image

They are done in Rhino, but with another external render engine.
P Render 001.png
The attachment is what I was able to make.
What do I have to do to achieve this? Searching for IBL + shadow, or HDRi doesn't help anymore.

Thanks in advance.
OS: Win7 x64
CPU: i7-4770 @3,40GHz
Mainboard: Z87-Deluxe
GPU: 2x GTX980 Ti Hybrid
RAM: 32GB
HD: 250GB SSD
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Bendbox
Licensed Customer
Posts: 478
Joined: Wed Aug 21, 2013 1:38 pm

Create a ground surface, like a flat plane (could be any surface however). Create a Diffuse material for that surface and enable Matte. That's it! Your ground surface should be completely transparent but create a shadow based off of the HDRI.
Win10x64 / AMD Ryzen 9 5900X / 64g RAM / 2 x RTX 3090
ArminBeier
Licensed Customer
Posts: 35
Joined: Wed Nov 06, 2013 2:55 am

Bendbox wrote:Create a ground surface, like a flat plane (could be any surface however). Create a Diffuse material for that surface and enable Matte. That's it! Your ground surface should be completely transparent but create a shadow based off of the HDRI.
Thank you very much :)
Any idea on how to make the IBL image "zoomable", so that it belongs more to the object and gives a realistic 3 dimensional look when you zoom in and turn around?

much better result :)
R Render 007 pers.png
OS: Win7 x64
CPU: i7-4770 @3,40GHz
Mainboard: Z87-Deluxe
GPU: 2x GTX980 Ti Hybrid
RAM: 32GB
HD: 250GB SSD
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Bendbox
Licensed Customer
Posts: 478
Joined: Wed Aug 21, 2013 1:38 pm

I'm afraid you're out of luck there! I don't think it's possible to zoom in on the IBL. However, there is a work around, if it's possible for you. I typically will use a lower res IBL for rendering to get the accurate lighting and reflections, then composite in a backplate of the IBL in a photo editing program. This is very easy to do but will require you to have either a high res IBL or backplates of the IBL. Hope that makes sense.
Win10x64 / AMD Ryzen 9 5900X / 64g RAM / 2 x RTX 3090
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face_off
Octane Plugin Developer
Posts: 15696
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Any idea on how to make the IBL image "zoomable", so that it belongs more to the object and gives a realistic 3 dimensional look when you zoom in and turn around?
"Zooming" an IBL means you are effectively moving the mirrorball position at the point the image was taken, so it's not really easily possible. However you can make small adjustments by scaling the IBL Image transform.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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