OctaneRender® for 3ds max® v1.50

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

Main changes since version 1.20

Rendering
  • Added support for object properties to control the direct/indirect visibility of objects via object layer map nodes.
  • Added general support for various texture projections: UV, spherical, cylindrical, linear, perspective, box mapping.
  • Added ability to apply an additional transformation in the mapped UVW space.
  • Added ability to apply the texture projection in local object (/instance) space.
  • Added border modes to image texture nodes to control the behavior of image textures outside the standard UV range [0 .. 1].
  • Improved wire frame rendering of the info channel kernel.
  • Added the possibility to set the value of greyscale color texture nodes to values > 1, which can be helpful to set higher bump strengths than previously possible.
  • Increased the maximum render resolution to 32K x 32K pixels.
  • Camera motion blur.
  • Gradient texture support.
  • Xref support.
  • Using render settings for mesh/turbo smooth modifiers.
  • Camera correction modifier support.
  • Clay render option.
  • Image texture reloading button.
DOWNLOAD
Installer http://www.refractivesoftware.com/plugi ... p_1_50.zip (25MB ZIP File)

Yours,
The OctaneRender® Team.
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emihich
Licensed Customer
Posts: 189
Joined: Thu Sep 13, 2012 9:42 pm

Congratulations 8-)

litlle note after trying to install.
The wizard is not working for me and won't install, but loved the graphics.
Anyone else having trouble instaling ? I never had it before, but I like the idea of a Wizard
from Now on.And I am sure that you can fix it in no time if it is buggy.
Is there an option to install manually like before ?
Last edited by emihich on Mon Apr 07, 2014 6:50 am, edited 3 times in total.
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RobSteady
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Great! Thanks for the effort, guys :D
Next release maybe color correction?
Octane for 3ds Max v2.21.1 | i7-5930K | 32GB | 1 x GTX Titan Z + 2 x GTX 980 Ti
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bicket
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Posts: 365
Joined: Thu Mar 01, 2012 10:46 am
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Thanks KArba

1st issue : DLL Octane3dsmax.dlr failed to initialize
Error Code 193- %1 is not a valid Win32 application

=> 3Dsmax 2012 64 / win 7 64

return to 1.31 :(
PortFolio
4 x TITAN - Win 7 64 - Octane Rocks
matttrebor
Licensed Customer
Posts: 38
Joined: Fri May 03, 2013 10:07 am

Thank you for this release.

OctaneLights seems to be broken.
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Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

bicket wrote:Thanks KArba

1st issue : DLL Octane3dsmax.dlr failed to initialize
Error Code 193- %1 is not a valid Win32 application

=> 3Dsmax 2012 64 / win 7 64

return to 1.31 :(
Did you close 3dsmax before installation?
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Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

matttrebor wrote:Thank you for this release.

OctaneLights seems to be broken.
What do you mean?
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Elvissuperstar007
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Location: Ukraine
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2012 not working
2014 good
Win11/msi x79a-gd45 (8d)/ Intel Xeon e5 2690v0/ 64gb DDR3 1866/ Nvidia 4090 Asus TUF/ be quiet! Straight Power 11 1000W 80 Plus Platinum
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Karba
OctaneRender Team
Posts: 2300
Joined: Sat Jun 11, 2011 9:05 am

Elvissuperstar007 wrote:2012 not working
2014 good
Ok, I will check and fix it tomorrow.
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bicket
Licensed Customer
Posts: 365
Joined: Thu Mar 01, 2012 10:46 am
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Karba wrote:
bicket wrote:Thanks KArba

1st issue : DLL Octane3dsmax.dlr failed to initialize
Error Code 193- %1 is not a valid Win32 application

=> 3Dsmax 2012 64 / win 7 64

return to 1.31 :(
Did you close 3dsmax before installation?

Yes i did. Detection of 3dsmax version and installation path is ok.
I think the extraction is not pointing the good archive.
Attachments
setup02.jpg
setup01.jpg
PortFolio
4 x TITAN - Win 7 64 - Octane Rocks
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