Hammer Final

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greg.thoman
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Joined: Thu Apr 08, 2010 7:59 pm

Hey all,

Here's the final image of the hammer I've been working on for the last two days.
I updated the amount a shine on the metal and the handle.
Enjoy!
4096 x 2048 Pathtraced with HDRI and MeshLight.  Downsized 50%.  Render Time: 15 Minutes.
4096 x 2048 Pathtraced with HDRI and MeshLight. Downsized 50%. Render Time: 15 Minutes.
Last edited by greg.thoman on Sun Oct 10, 2010 8:28 pm, edited 4 times in total.
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Daniel
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Ah, looks much better, though I have to admit I can't imagine the head being anything other than stone.
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ROUBAL
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Yes, same comment as previously : The material of the head looks like stone, not iron. :roll:
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Daniel
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But, on the upside, if it were a stone hammer, then it's a very good stone hammer :)
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greg.thoman
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I couldn't figure out what was meant by it looks like stone.
Thankfully, my brain finally kicked in. I updated the image at the top of the thread to reflect the latest.
Thanks, guys! :)
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ttaberna
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Much better the last one, I was going to tell you the same as Daniel again...
My stone sculpting hammer has some reflections in the side where you hit too,within those parts that the grey is lighter, as it is more polished because of hitting.
Kudos
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jakchit
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Joined: Tue Feb 02, 2010 8:43 pm

that looks so amazing. such great detain!
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greg.thoman
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I updated the picture to show less shine on the handle.
Thanks for your comments!
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DayVids
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Don't suppose you're sharing that are you? I could make use of it in a couple of animations I'm doing for some non-profit friends of mine in a week or so.
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ROUBAL
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The most recent image is must better ! ;)
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
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