Brigade Gaming

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prehabitat
Licensed Customer
Posts: 495
Joined: Fri Aug 16, 2013 10:30 am
Location: Victoria, Australia

Been a long time since I did anything game related, so forgive me if the concepts I'm grasping at no longer apply...

How will sound be handed within the brigade ecosphere? Will sound-trigger parameters be coded into geometry by content creators?

And presumably there is some kind of player-origin aware system run in tandem to track the player model & its location / geometry (and possibly other players in mplayer)

It doesn't matter if this just hangs out as a hypothetical: I was just curious if existing solutions will work for the new brigade ORBX delivery method...
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