Been a long time since I did anything game related, so forgive me if the concepts I'm grasping at no longer apply...
How will sound be handed within the brigade ecosphere? Will sound-trigger parameters be coded into geometry by content creators?
And presumably there is some kind of player-origin aware system run in tandem to track the player model & its location / geometry (and possibly other players in mplayer)
It doesn't matter if this just hangs out as a hypothetical: I was just curious if existing solutions will work for the new brigade ORBX delivery method...
Brigade Gaming
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Octane 3.x: GH Lands VARQ Rhino5 -Rhino.io- C4D R16 / Revit17
Octane 3.x: GH Lands VARQ Rhino5 -Rhino.io- C4D R16 / Revit17