Octane killing Thinking Particles display?

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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Weezer
Licensed Customer
Posts: 376
Joined: Tue Dec 04, 2012 10:08 am

I was mucking about with X-Particles and found that Octane Render removes the Thinking Particles in the viewer.

When you ask X-P to generate Thinking Particles, it does so but the white crosses now aren't visible in the main display. It's weird and bit of a niche problem, but could it be fixed? (Oh, and can anyone else replicate it?)
Malaurny
Licensed Customer
Posts: 22
Joined: Tue Jun 18, 2013 9:51 pm
Location: France

Yep, same thing for me: no display (white crosses) of TP. But I'm sure it worked with previous version.
Win7 x64 | GTX Titan x3 | 32Go ram
Weezer
Licensed Customer
Posts: 376
Joined: Tue Dec 04, 2012 10:08 am

Ah, thanks Malaurny.

I just noticed the other thread about X-P - I hope they can get it working with Octane. That would be very cool...
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aoktar
Octane Plugin Developer
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Location: Türkiye
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well, im going to fix it again. Will be in usual thread as 1.23.4
Octane For Cinema 4D developer / 3d generalist

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