I was mucking about with X-Particles and found that Octane Render removes the Thinking Particles in the viewer.
When you ask X-P to generate Thinking Particles, it does so but the white crosses now aren't visible in the main display. It's weird and bit of a niche problem, but could it be fixed? (Oh, and can anyone else replicate it?)
Octane killing Thinking Particles display?
Moderators: ChrisHekman, aoktar
well, im going to fix it again. Will be in usual thread as 1.23.4
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw