Specular reflections and refraction of Matte object

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

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gordonrobb
Licensed Customer
Posts: 1247
Joined: Sat Mar 16, 2013 9:08 am

Got an issue that specular materials don't reflect or refract a mat surface properly.

someone has an answer for it, but it's for standalone. Anyone any ideas how to do this in Lightwave?

http://render.otoy.com/forum/viewtopic.php?f=9&t=38911
Windows 8 Pro | i7 3770 OC | 32 GB Ram | Single Titan (plus Black Edition on Order) | Octane Lightwave |
gordonrobb
Licensed Customer
Posts: 1247
Joined: Sat Mar 16, 2013 9:08 am

Anyone?
Windows 8 Pro | i7 3770 OC | 32 GB Ram | Single Titan (plus Black Edition on Order) | Octane Lightwave |
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Let me think about it. I am not sure if this trick is possible with the LW plugin currently.

-Juanjo
gordonrobb
Licensed Customer
Posts: 1247
Joined: Sat Mar 16, 2013 9:08 am

That's what I was thinking. That's why over at standalone, I was trying to get the developers to see it was in issue with the matte surface, that needed to be fixed in the matte surface calculations, rather than having a workaround that only works in standalone.
Windows 8 Pro | i7 3770 OC | 32 GB Ram | Single Titan (plus Black Edition on Order) | Octane Lightwave |
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