Question about Image Based Lighting :
I have discovered 3D through Blender, and I have very few experience with Image Based Lighting.
In Octane, IBL gives very nice results and I wondered if it was possible to rotate the image used as light source around the scene ?
For example, to adjust the direction of the main light ray of your IBL to simulate light coming through a window.
Question about Image Based Lighting - Rotating the image.
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French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
Yes you can rotate an IBL because its just a texture applied in the environnement slot (it work applied to a sphere also)
But you can't do that currently in Octane. Its on the TODO list.
What you can try in Blender is to use an IBL and try to get shadows by putting a light where the sun is in your IBL
But you can't do that currently in Octane. Its on the TODO list.
What you can try in Blender is to use an IBL and try to get shadows by putting a light where the sun is in your IBL

http://Kuto.ch - Samuel Zeller - Freelance 3D Generalist and Graphic designer from Switzerland
Thanks Sam ! I will try that.
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
- jamestmather
- Posts: 112
- Joined: Fri Jan 22, 2010 7:04 pm
or....
load the hdr into octane. load the room. figure out where the sun is in the image relative to the window (use features on the model to figure out alignment.)
then rotate your model in the 3d modelling package to align the window with the sun and reexport. delete the old model in octane and reimport. repeat until happy.
viola. sunlight through the window.
hope it works.
best.
James
load the hdr into octane. load the room. figure out where the sun is in the image relative to the window (use features on the model to figure out alignment.)
then rotate your model in the 3d modelling package to align the window with the sun and reexport. delete the old model in octane and reimport. repeat until happy.
viola. sunlight through the window.
hope it works.
best.
James
Thank you James.
I had thought to this solution, it works of course but it is a bit tedious. I only wanted to know if it was possible inside Octane.
I had thought to this solution, it works of course but it is a bit tedious. I only wanted to know if it was possible inside Octane.

French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
It will be implemented through a rotation node that can alter the rotation of ANY image texture. So you will be able to add that to an HDRI file and then rotate it interactively in Octane. It is not implemented yet.
Phil
Phil
Win7 64| Two GTX 470s | Phenom II 920 | 8 GB
Win7 32| GTX 260 | Athlon X2 5000+ BE | 2 GB
Win7 32| GTX 260 | Athlon X2 5000+ BE | 2 GB
Very good news! I'm sure that the stable version will be amazing (the demo is already awesome !)
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.