"Accidental" Chromatic Abberation Effect

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Olitech
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Upon setting up a Specular box for atmosphere/haze in another post, I accidentally ticked the 'dispersion' box and noticed this:
DISPERSION 0.1
DISPERSION 0.1
DISPERSION 0.05
DISPERSION 0.05
DISPERSION 0.01
DISPERSION 0.01
DISPERSION 0.001
DISPERSION 0.001
Dionysiusmarquis wondered what it would look like in animation, so I set this up (super quick) to test. Sorry about the overexposure:
TEST H264.mov
DISPERSION 0.01 - PMC 2000 - 17-24s/frame - 2 Titans
(1.19 MiB) Downloaded 25512 times
In the animation, I did not use SSS in the 'haze box', but simply turned on diffraction to get the effect to not have a massive increase in rendertime. 17-24 seconds on PMC! Setup was dead-simple: Specular material, turn reflection off, turn dispersion on, set IOR to 1. Fake Shadows ON.
Check out the rendertime!
Check out the rendertime!

Not that I am a huge fan of CA, but could be useful for certain effects...

best,
O
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glimpse
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Man, they are driving like crazy rusians =DDD anyway.. the effect adds bit of believability for sure.
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dionysiusmarquis
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Yeah! haha that's great! I wonder why the effect only gets stronger to the left in the video.
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Olitech
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dionysiusmarquis wrote:Yeah! haha that's great! I wonder why the effect only gets stronger to the left in the video.
I wonder if it's because I used a Box?

My camera is not perpendicular to the haze box. The focal point should be in the center, and the CA should be more pronounced and the edges, like the top Tulip example.

In the Tulips, I had the box perfectly perpendicular to the camera angle. I just checked this car file and realized my haze box is square to the scene, but not the camera.

I'll do another and exaggerate the crap out of it.

best,
O
WORKSTATION = Win7x64 / Intel Core i7-5930K [email protected] / 32GB ram / Liquid Cooled 4xTitanX /3dsMax 2014 / Octane Max Plug v2.16a / FARM = Intel i7-2600k 3.70GHz (x2 TitanZ) x 14
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Olitech
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Yep,

That was it mang!

best,
O
CA_ANI_FRAME 20_DISP_0_05_.jpg
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Sjoerdoli
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Hello,

It's really interesting to see the aberration effect being rendered physically. Does anyone have like a test scene in Cinema 4D? I don't really know what a specular box is and can't really find stuff on it online.

Help would be much appreciated.

Thx.
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Olitech
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Sjoerdoli wrote:Hello,

It's really interesting to see the aberration effect being rendered physically. Does anyone have like a test scene in Cinema 4D? I don't really know what a specular box is and can't really find stuff on it online.

Help would be much appreciated.

Thx.
Hey man, look up Volume Fog in this forum. Follow it, except don't use Scattering. Instead tick 'dispersion' and then play with the above settings in this post.

Best,
O
WORKSTATION = Win7x64 / Intel Core i7-5930K [email protected] / 32GB ram / Liquid Cooled 4xTitanX /3dsMax 2014 / Octane Max Plug v2.16a / FARM = Intel i7-2600k 3.70GHz (x2 TitanZ) x 14
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formatio
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This is fantastic!! Great discovery
truerender
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Cool ^)
truerender
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I made a test
Attachments
Parfum_haze_0030.jpg
Parfum_haze_0005.jpg
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