Hello,
for a current project i decided to use octane for outdoor architcture animation.
I did some tests with the free HDRI set from Vizpeople and they work fine, more or less.
See imagenumber 1
But the hdri is mostly overexposed. to get rid of it, i put a colorshader in(for brighness etc. control)
, with gives me the wanted result, but it causes heavy fireflies. This is PROBLEM ONE
See imagenumber 2
Problem two is, if i use some other HDRI´s from Vizpark as for example, i get a totally unusable and uncontrollable overexposed image
See imagenumber 3
I use version 1,13, cause it runs very stable.
What can i do to get hdri´s work right/ get rid of the fireflies or overexposed images?
Any help is appreciated.
HDRI trouble, how to get HDRI´s work right?
Moderators: ChrisHekman, aoktar
Its funny that sometimes the solution lays so close to the problem.
I just did the old "Sun Daylight + HDR workaround" trick, using a big sphere of 600000cm and put the HDR into the diffuse channel. Opacity is set to 50. Now i can use the colorcorr. shader for the HDR without any problem
to get rid of any overexposed look.
cheers,
djart
I just did the old "Sun Daylight + HDR workaround" trick, using a big sphere of 600000cm and put the HDR into the diffuse channel. Opacity is set to 50. Now i can use the colorcorr. shader for the HDR without any problem
to get rid of any overexposed look.
cheers,
djart
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Hello roeland,
thx for your help. Changing gamma value works for some HDR´s but others i just cant get to work right.
The overexpose is so heavy, that i would need - values for gamma, power etc.
Maybe the Dynamic Range of the HDR´s is to big?
The best solution for me now is to use a daylight, put the HDR´s onto a sphere, opacity to 50% and use colorcorr. in diffusechannel for controlling the HDR.
cheers,
djart
thx for your help. Changing gamma value works for some HDR´s but others i just cant get to work right.
The overexpose is so heavy, that i would need - values for gamma, power etc.

Maybe the Dynamic Range of the HDR´s is to big?
The best solution for me now is to use a daylight, put the HDR´s onto a sphere, opacity to 50% and use colorcorr. in diffusechannel for controlling the HDR.
cheers,
djart
your hdrs maybe not so good.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
I guess these should work fine http://www.vizpark.com/product-category/hdri/ http://www.viz-people.com/online-store/ ... -87/ctx-22aoktar wrote:your hdrs maybe not so good.
Theres no problems using them with Vray or AR3/ Physical.