From about a week I started again with Octane thanks to some old projects. This is one from my friend, I tried to mimic a "believable" night illumination: no fake lights into the main room, just 2 Octane lights (curtains and retro bar wall) and black body emitter into the diffuse channel of the spots.
The render took 20min. at 6000x4500 px. with PathTracing mode. No post production, just the internal Bloom effect and a touch of Photoshop for denoising the image (I think that the noise into the original output was quite good for 20min cooking: "test_pt.jpg").
Need some impression about how the illumination looks and how it could/should be enhanced.
Thanks a lot

Cheers, Paolo