So I purchased a 2nd copy of Octane Standalone and C4D Integrated plugin for a slave render node. I noticed a strange bug: same file renders differently on different machines in terms of camera position (there is a slight camera shift, see attached files). This must be a bug as nothing in the C4D files was changed prior to render.
Machine 1:
------------
Windows 7 Pro
Cinema 4D R13
Octane Standalone v1.2
Octane Integrated C4D plugin v1.0
2 x Zotac GTX Titan
Machine 2:
-----------
Windows 8.1 Pro
Cinema 4D R13
Octane Standalone v1.2
Octane Integrated C4D plugin v1.0
2 x Zotac GTX 780 Ti
Any ideas how to battle this? Maybe I am doing something wrong?
Same scene on different PC's renders differently?
Moderators: ChrisHekman, aoktar
- Attachments
-
- Machine 2 render
- 3D_pattern_v5_test_cube_0000.tif (338.73 KiB) Viewed 1434 times
-
- Machine 1 render
- 3D_pattern_v5_test_z820_0000.tif (338.73 KiB) Viewed 1434 times
2 x 2.60 Ghz Xeon | 256GB RAM | 2 x Titan GTX
Win 7 Pro | Cinema 4D R13
Win 7 Pro | Cinema 4D R13
I do not anticipate it. many people are using team render. but how are you doing this renders?and can`t see the images.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw