textures lost during export

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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amateur
Licensed Customer
Posts: 27
Joined: Mon May 31, 2010 12:09 pm

hello

i'm new user with the last octane version 2.3v5 and the plugin 0.10
for C4D 11 .
during the export the mesh is ok but the textures are lost and my object
took by default a blue colors .

what is wrong with my process ?

thank's
cinema 4d 11 gainward 460 2gb win 7 64 x
octane 2.3v5
User avatar
abstrax
OctaneRender Team
Posts: 5509
Joined: Tue May 18, 2010 11:01 am
Location: Auckland, New Zealand

amateur wrote:hello

i'm new user with the last octane version 2.3v5 and the plugin 0.10
for C4D 11 .
during the export the mesh is ok but the textures are lost and my object
took by default a blue colors .

what is wrong with my process ?

thank's
I will have a look tomorrow. Just came home.

Cheers,
Marcus
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
amateur
Licensed Customer
Posts: 27
Joined: Mon May 31, 2010 12:09 pm

i'm sorry
about this i'just find the probleme .
the texture name contain space between two words :oops: sorry again .
now the export works perfectly

thank's
cinema 4d 11 gainward 460 2gb win 7 64 x
octane 2.3v5
User avatar
abstrax
OctaneRender Team
Posts: 5509
Joined: Tue May 18, 2010 11:01 am
Location: Auckland, New Zealand

amateur wrote:i'm sorry
about this i'just find the probleme .
the texture name contain space between two words :oops: sorry again .
now the export works perfectly

thank's
That's no problem. The next version will have a better names check and will try to solve those kind of problems (by copying the image texture into a dedicated path) or at least warn you.

Cheers,
Marcus
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
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