axe (testing 1.23-5)
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
11sec rendder time
Last edited by mantra on Wed Oct 06, 2010 9:04 pm, edited 2 times in total.
- waterthinking
- Posts: 67
- Joined: Fri May 28, 2010 8:27 am
very nice image indeed!
pd. what's the texture on the background? where did you get that? can you share it with us?

pd. what's the texture on the background? where did you get that? can you share it with us?
hi & thx)
chromatic aberration = post
chromatic aberration = post
I know it's post-processing, but I'm so used to Blender where there's a compositing node which allows you to do it automatically. Oh, compositing nodes in Octane, what a dream that would be! (and render layers!)mantra wrote:hi & thx)
chromatic aberration = post
Core i7 950 @3.07GHz | GTX 460 2GB | 12GB RAM | Window 7 x64
compositing nodes in Octane not needed i think...
i using Fusion & my CA plugin
i using Fusion & my CA plugin
little update