Nodes and node connections disappearing

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treddie
Licensed Customer
Posts: 739
Joined: Fri Mar 23, 2012 5:44 am

Hi .
Think I found a bug in 1.23, if in fact it hasn't been mentioned already. I was doing a render, came back in an hour to check on it. What I found after the screen woke back up, was that the render had stopped with no error messages, and the render target was missing and all of the connections between nodes were gone, except for my geometry nodes. So I restarted Octane, put a new render target back in, connected everything back up and all was fine again.
Win7 | Geforce TitanX w/ 12Gb | Geforce GTX-560 w/ 2Gb | 6-Core 3.5GHz | 32Gb | Cinema4D w RipTide Importer and OctaneExporter Plugs.
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roeland
OctaneRender Team
Posts: 1823
Joined: Wed Mar 09, 2011 10:09 pm

I've never seen such behaviour here. We have had a bug report for one of the previous release candidates where newly loaded scenes have missing connections but as far as I know this bug has been resolved. Maybe you accidentally pressed the Delete key?

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Roeland
treddie
Licensed Customer
Posts: 739
Joined: Fri Mar 23, 2012 5:44 am

It's possible I suppose. It's one of those things where you can't truly recall everything since you weren't expecting anything to happen. And deleting the render node WOULD take all of the connections with it.
Win7 | Geforce TitanX w/ 12Gb | Geforce GTX-560 w/ 2Gb | 6-Core 3.5GHz | 32Gb | Cinema4D w RipTide Importer and OctaneExporter Plugs.
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