Just wondering if there is an easier way to do this.
When i apply a new texture to Genesis 2, i then go to octane materials and select genesis and change all materials to glossy in one shot. Easy only takes a couple of clicks. Unfortunately the default setting roughness is way to low and the skin looks like it's wrapped in plastic. I then have to select all the individual skin components that were converted to glossy and change the roughness for each one to .2
This gives me a very good skin setting.
I was wondering if there is an easier way to do this, instead of clicking on each skin setting. Is their a parameter file i can change that has the default value for roughness? Or is there some other way, I don't know of?
Nick
import setting for skin
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unfortunately no, not yet; amongst all the new features currently in the works is a multi-edit mode for the mat tab - means select any number of materials and edit similar parameters at once. templating is another one that should notably speed up the workflow...
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