P.S. Please, do not make go check the manual and the rest of the linear workflow articles. I did, which means there is something I dont understand or it's was poorly explained in the first place. Anyone willing to take the extra effort and explain the current issue - I will buy you a beer!

https://drive.google.com/file/d/0B0DUKe ... sp=sharing
Just to sum up:
"TONEMAPPED" means a 32bit/float image with values clamped between 0 and 1. Correct?
What I ultimately want Octane to do is - render a TONEMAPPED 32 bit image (which is always in linear color space) which shows correctly in After Effects - YES, I've linearized the working space there as well cause I want all my post processing done in linear as well.
The camera imager "Response" has NOT been changed, it's left to its default.
IF instaed of "TONEMAPPED" I select "UNTONEMAPPED" everything works as expected. So.. WHY is tonemapped giving me brighter image both in the picture viewer and when imported in a linearized after effects composition.
I need consistency in the way images look in octane's live viewer, the picture viewer and after effects.
Hopefully this was thorough enough.
Thanks!