1 min clip totally rendered with octane for lightwave

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vipvip
Licensed Customer
Posts: 726
Joined: Fri Apr 22, 2011 9:28 am

Hi, Everybody

i'm very happy to present you my last production, done with lightwave 11.6 and fully rendered octane plugin for lightwave. This is the introduction of a DVD for a french artistic festival that i realise each year ( about 2 hours lenght, showing pieces of shows from about 30 national & international companies ).
I used domain public motion captures and IK Booster to apply bvh and tweak them.
Music is fromThe Wombo orchestra, a music band from my region.

Some ( but not all ) sequences are rendered with octane motion blur feature from the lightwave plugin ( some other uses the after effects motion blur, as it is much more faster ).
I used a lot the LWSN command line rendered to render this huge project during night.

http://www.youtube.com/embed/ucnaWHxoqvg?&vq=hd720

You can see the clip at 1080p resolution.
i hope you'll enjoy it ( Juanjo, so many thanks to you for your wonderfull work with this plugin!! )

Vincent
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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Great work, congrats :)

-Juanjo
Malaurny
Licensed Customer
Posts: 22
Joined: Tue Jun 18, 2013 9:51 pm
Location: France

Superbes effets de caméra^^
Félicitations!
Win7 x64 | GTX Titan x3 | 32Go ram
xxdanbrowne
Licensed Customer
Posts: 503
Joined: Wed Feb 06, 2013 2:38 am

Your continuity, composition and animation is great.
Your cloth material could use a bit of help though.
If you get a chance try a cloth simulator like marvelous designer and you will get more realistic folds in the cloth.
The solid plastic look of the clothing brought it down from what would otherwise be A+ to B- for me.
vipvip
Licensed Customer
Posts: 726
Joined: Fri Apr 22, 2011 9:28 am

yes indeed
in fact there's no cloth objects in these animation, as tha actual one are just geometries deformed with bones.
I was out of time for this, as the clip is totally oversised, compared to the demand of the client.
If i had 1 month + to work on it, i'd have worked a lot of details, actually too 'rough' like facial animation, more details in lanscapes, smokes when buildins are falling etc...
but thanks for your suggest
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Elvissuperstar007
Licensed Customer
Posts: 2512
Joined: Thu May 20, 2010 8:20 am
Location: Ukraine/Russia
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I cry tears of blood
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
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