Wertheim Superba - animation

Display your final art here...
Forum rules
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.


For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.

This is necessary to avoid this forum being flooded by spam.
Post Reply
User avatar
slepy8
Licensed Customer
Posts: 377
Joined: Sun Jul 14, 2013 10:53 am

Hey Guys.

My personal project.
The machine belongs to ma grandmother and it's quite rusty these days, so I decided to "get a new one" ;)

I found a lot of mistakes I made - such as some errors in model, and a needle going through the floor - so you don't have to tell me these ones ;)
Somehow this is a project I learnt alot on (I was a total rookie in modeling before [now I'm just a rookie:) ]).

There are 28 cameras, up to 5 dynamic light emiters.
rendered in DL AO maxsamples 500.
1920 X 1080 - 1 frame took approx 1-2,5minutes. 25 frames per sec. - about 3000 frames in overall.

Waiting for all critique from you!

https://www.youtube.com/watch?v=WEBPPi2MAt8#t=29
ChrisVis
Licensed Customer
Posts: 243
Joined: Mon May 14, 2012 1:53 am
Location: Germany

Hi slepy8,

any chance to see your animation? Why did you remove it?

Greetings,
ChrisVis
C4D R15 - C4DOctane 4.0 | Win7 64 | NVIDIA 417.22 | EVGA GTX 980 Ti SC | EVGA GTX 780 Ti SC |EVGA GTX 780 Ti SC
i7 4930K 6x4.3GHz OC | 64GB | ASUS P9X79-E WS
+ Netstor Turbobox 250A | 2x EVGA GTX 780 Ti SC + 2 x Palit GTX780 Ti 3GB | all watercooled
User avatar
slepy8
Licensed Customer
Posts: 377
Joined: Sun Jul 14, 2013 10:53 am

User avatar
smicha
Licensed Customer
Posts: 3151
Joined: Wed Sep 21, 2011 4:13 pm
Location: Warsaw, Poland

This is truly awesome.
3090, Titan, Quadro, Xeon Scalable Supermicro, 768GB RAM; Sketchup Pro, Classical Architecture.
Custom alloy powder coated laser cut cases, Autodesk metal-sheet 3D modelling.
build-log http://render.otoy.com/forum/viewtopic.php?f=9&t=42540
User avatar
tonycho
Licensed Customer
Posts: 391
Joined: Mon Jun 07, 2010 3:03 am
Location: Surabaya - Indonesia
Contact:

very cool.

:D
http://www.antoni3D.com
Win 7 64 |GTX 680 4 Gb (Display) | 3 x GTX690 4Gb | Intel i5 |Corsair 16GB
RayTracey
OctaneRender Team
Posts: 377
Joined: Sat Jan 16, 2010 10:58 pm
Location: Auckland, New Zealand
Contact:

Very original idea for an animation. The metallic parts look a bit too plasticy, I think it should look more like in this pic: http://imageshack.us/a/img30/7233/yee.JPG If you reduce the diffuse color to black it will look more metal-like.
User avatar
slepy8
Licensed Customer
Posts: 377
Joined: Sun Jul 14, 2013 10:53 am

yes I agree - I screwed the etal material. Used the wrong settings.

But since the whole animation renders 5 full days - I'll make a change to he materials when my computer doesn't have too much to work, and render it all again.

Thanks for the good word guys ;)
User avatar
igen
Licensed Customer
Posts: 95
Joined: Mon Feb 20, 2012 3:03 pm
Location: bali
Contact:

nice, at least you finish the animation slepy8 :D

i like the how mechanic work, agree with the other about metal material maybe the music need more slower and classic

good work
rendercamp
virtual photography & 3d animation

asus maximus extreme VI :: i7 3770k :: 16 Gb Ram :: 4 GTX 690 4 Gb :: win7 64 bit
User avatar
slepy8
Licensed Customer
Posts: 377
Joined: Sun Jul 14, 2013 10:53 am

I'll work on metal in few days and make some scenes a bit slower so they don't leave you with dizzy eyes..
Although I'll decrease resolution to 720p so render times will be shorter.

I'll make a "better version of this ;)
Post Reply

Return to “M is for Metaverse Gallery”