OctaneRender™ for Blender 1.20.2 - 2.6 beta Win [OBSOLETE]

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
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JimStar
OctaneRender Team
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Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

OctaneRender™ for Blender plugin. Windows x64 version.

Image


The bundle consists from two parts:
1. OctaneRender™ Server
2. Blender - OctaneRender™ edition.

The first part (server) should be run on the same computer as the second one. To stop the server - just right-click its icon in the tray.
After the server is run - you can start rendering (or open a rendered view) from inside Blender. Before the very first rendering you should fill in the server address (only 127.0.0.1 at the time), login and password (your license key info) to activate the server. After the first rendering the server will remember this activation info, and you will not need to enter it again.

You should use only OctaneRender materials inside Blender scenes - the plugin knows nothing about Blender specific materials and textures (about any Blender nodes, generally speaking).


FIXES AND NEW FEATURES SINCE LAST RELEASE
  • Added "Subframe Motion Blur" feature. So far the "Movable proxy" objects feature is not fully implemented, so this motion blur will work not with the full possible speed. After "Movable proxy" feature will be implemented in next versions - this motion blur feature will become a lot faster...
  • Added "Interpolated vertex normals" info-channel type.
  • Minor improvements and bug fixes...
mb.png
After starting OctaneServer it will take some time before the LiveDB tree and LiveDB material previews will be available from Blender - as OctaneServer caches the LiveDB data from remote server right after starting. But only the materials groups tree will be re-cached every time after server start, LiveDB material preview images will be cached only once - so only the very first OctaneServer start will need some more time before LiveDB tree will be available in Blender.

DOWNLOAD (both distributives must be reinstalled, they depend on each other)

Blender Octane Edition - 1.20.2 - 2.6 beta (2.68a) (51.7MB autoinstaller file)
Octane Server - 1.20.2 - 2.6 beta (32.3MB autoinstaller file)
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bluerocket
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Joined: Fri Mar 29, 2013 2:37 am
Location: Portugal

Thanks JS

Regards
Asus Rampage IV Extreme | i7-3930K | 32GB | 2x GTX TITAN | 2x GTX670 4Gb | Win 64x
rootaman
Licensed Customer
Posts: 8
Joined: Thu Jul 05, 2012 3:30 pm

Thanks... the ScaleY still not working for the image texture node... I hope this will be fix in next release ;)
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JimStar
OctaneRender Team
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Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

rootaman wrote:Thanks... the ScaleY still not working for the image texture node... I hope this will be fix in next release ;)
Yep.;)
I was just concentrated especially on Motion Blur for this release, it's a big chunk of work... So, will close other little tickets in next release...
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suvakas
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Posts: 503
Joined: Sun Jun 12, 2011 10:26 am

Is the motion blur Octane feature now or is it still a "hack" ?

Suv
lakris
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Posts: 79
Joined: Sun Aug 21, 2011 12:27 pm
Location: Copenhagen, Denmark

Where will i find the LiveDB in Blender, if it's available?
:)

EDIT: ok, i've found it, but how do i apply it ti fex. a cube?
EDIT2: ok, i got it ;)
Win 10 - 64 bit, Intel Corei7-7800X CPU @ 3.50GHZ, 32 gb ram, 2x Gigabyte RTX 2060 SUPER 8GB, OctaneRender for Blender - The most recent stable build - Houdini indie 18.5.499
Force44
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Posts: 62
Joined: Tue Dec 04, 2012 4:50 pm
Location: ukraine
Contact:

Tnx!

But i see some lags in this version

1.When i resize any windows i have a really long time pause and blender hanging
2.When change material and window render active i have the same bug.
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Core i7 2600k @4.2 Ghz | Asus Maxiumus V Extream | 3 x GTX 590 watercooled| Crucial Ballistic Sport 32gb | Crucial m4 64gb | Seasonic Gold 1250 | Octane render| Skethcup Pro 2013 | Blender 2.68
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JimStar
OctaneRender Team
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Location: Auckland, New Zealand

Next version HERE.;)
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