camera distance artifacts

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g0ll4m
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Posts: 111
Joined: Sun Oct 06, 2013 9:15 pm

this is interesting, as i move the camera further away from the geometry it reveals triangle artifacts.
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test..jpg
Windows 10
Maya 2024.2
2 RTX 4090s 192 gb ram
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glimpse
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Joined: Wed Jan 26, 2011 2:17 pm
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think it's not camera, but rather a scale issue =) check carefuly the scale of Your object when exporting/importing =)
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gabrielefx
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Joined: Wed Sep 28, 2011 2:00 pm

the answers is raypsilon

for large scale projects you can set it to 0.001, 2000m x 2000m

for close up use 0.0001, 20m x 20m

remember that you can't animate the camera from a large cityscape view to a tiny object close up because you can't keframe the raypsilon value.

regards
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
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g0ll4m
Licensed Customer
Posts: 111
Joined: Sun Oct 06, 2013 9:15 pm

thank you did the trick.
Windows 10
Maya 2024.2
2 RTX 4090s 192 gb ram
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