Hello guys. This my WIP for OctaneBench.
First of all i created an object which will be the major part of my scene.
I wanted to make it glass, but noise.... therefor i changed material to the wood. I think it is looks great.
It is not ended work. And now i want to create beter enviroment.
If you have some idea about it or improvements, tell it to me. Thank you.
The OctaneBench Competition - Wooden dish
Forum rules
Please create one topic in here for you entry into the competition.
Please create one topic in here for you entry into the competition.
Last edited by lilbignik on Thu Sep 26, 2013 10:08 am, edited 1 time in total.
Sorry for my English
Win 10 x64 / amd fx-9590 5.0Ghz / 3xGTX Titan Black 6gb/ 32gb / ArchiСad 19 / Cinema4D R17 / latest Octane.
Win 10 x64 / amd fx-9590 5.0Ghz / 3xGTX Titan Black 6gb/ 32gb / ArchiСad 19 / Cinema4D R17 / latest Octane.
A few words about the time. In this scene i use hdri and one plane with emission. and render time is 3-4 min on one titan (PT).
I can use only standart sky, and time will be 20 sec for each. But i don't like this result. Is 3-4 min normal for this competition?
I can use only standart sky, and time will be 20 sec for each. But i don't like this result. Is 3-4 min normal for this competition?
Sorry for my English
Win 10 x64 / amd fx-9590 5.0Ghz / 3xGTX Titan Black 6gb/ 32gb / ArchiСad 19 / Cinema4D R17 / latest Octane.
Win 10 x64 / amd fx-9590 5.0Ghz / 3xGTX Titan Black 6gb/ 32gb / ArchiСad 19 / Cinema4D R17 / latest Octane.
The bowl looks very nice (model & texture)! 
You can cut back on that rendering time by lowering the max depth (min. 2). That would drastically increase your speed (Ms/sec) at the cost of some quality ... as you most likely know. Still I think it's worth the try ...
Here are some ideas, if you're interested:
1) Keep the camera in the macro view, BUT add something in it for scale perception (ex.: a spoon, some food / fruits / vegetables, an ant ?, etc.). That would do much better justice to OCTANE features (depth of field, lighting) ! (Make sure the OCTANE logo is visible enough to be easily identifiable).
2) The background should be as simple and unobtrusive as possible (ex.: blurry kitchen hdri ?).
All best and keep up the good work
eidy

You can cut back on that rendering time by lowering the max depth (min. 2). That would drastically increase your speed (Ms/sec) at the cost of some quality ... as you most likely know. Still I think it's worth the try ...

Here are some ideas, if you're interested:
1) Keep the camera in the macro view, BUT add something in it for scale perception (ex.: a spoon, some food / fruits / vegetables, an ant ?, etc.). That would do much better justice to OCTANE features (depth of field, lighting) ! (Make sure the OCTANE logo is visible enough to be easily identifiable).
2) The background should be as simple and unobtrusive as possible (ex.: blurry kitchen hdri ?).
All best and keep up the good work

eidy
hello mate, the modeling and texturing look GREAT.
About the time, don't forget is 30sec rendering time limit in you Titan. So you better use those tips from eidy to reduce time and clear the noise faster.
The model is great.
Cheers
resmas
About the time, don't forget is 30sec rendering time limit in you Titan. So you better use those tips from eidy to reduce time and clear the noise faster.
The model is great.
Cheers
resmas
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https://pt-pt.facebook.com/arq.resmas
https://pt-pt.facebook.com/arq.resmas
Thanks for your advices. Will try to change something with render time. Hope new enviroment will change it.
By the way all materials from this scene I took in LiveDB.
By the way all materials from this scene I took in LiveDB.
Sorry for my English
Win 10 x64 / amd fx-9590 5.0Ghz / 3xGTX Titan Black 6gb/ 32gb / ArchiСad 19 / Cinema4D R17 / latest Octane.
Win 10 x64 / amd fx-9590 5.0Ghz / 3xGTX Titan Black 6gb/ 32gb / ArchiСad 19 / Cinema4D R17 / latest Octane.
IDEEA !:
keep the bowl as it is and just a glaze to it to cover that relief that makes up the OCTANE logo. That way you'll also have some transparency, reflections and translucency in your scene.
No, I didn't forget about the speed issues. Just lower your max samples to 2, set caustic blur towards maximum and set a bigger ray epsilon (not too big though, carefull
).
That's it,
Bye
eidy
keep the bowl as it is and just a glaze to it to cover that relief that makes up the OCTANE logo. That way you'll also have some transparency, reflections and translucency in your scene.
No, I didn't forget about the speed issues. Just lower your max samples to 2, set caustic blur towards maximum and set a bigger ray epsilon (not too big though, carefull

That's it,
Bye

eidy
Guys this thread is so educating!
I love the model as well & hope to see what comes out of eidy's advices.
Good luck,
Szymon
I love the model as well & hope to see what comes out of eidy's advices.
Good luck,
Szymon
i7 5960X | 64GB RAM | Win10 Pro | ASUS X99 Pro mobo | Chieftec 1250W psu
MSI GTX 780 Ti OC 3GB | 2 x GIGABYTE GTX 780 OC 3GB on USB risers | MSI GTX 750 Ti for display
Blender + Octane | C4D + Corona
Flickr profile: http://www.flickr.com/photos/kubicki3d
MSI GTX 780 Ti OC 3GB | 2 x GIGABYTE GTX 780 OC 3GB on USB risers | MSI GTX 750 Ti for display
Blender + Octane | C4D + Corona
Flickr profile: http://www.flickr.com/photos/kubicki3d