radiance wrote:so much emission triangles definately explains the longer render times.
we need to optimize more...
The image is fine as it is, i've scheduled it for my next gallery update
Radiance
Yes, it's Path tracing...
..well actually the light Bulb itself is
only 16.368 triangles

I thought that you referred to the Lamp as a single model...stilll
I did not take that into account..

, maybe I should give it a try with a bulb with less triangles and check again...
Update:
Now lowering the scene triangles to 52.792
This is what I get in almost 10 min cooking, still loads of noise on the bulb neck to sort out but cleaning this out with a denoise plug and some of the Fireflies left I got just the same render
I must remember to adjust the number of exporting triangles/polygons from rhino, especially 4 the emitters, but at the moment there is no chance to import an extra model into the scene with lower triangles....
Win 7 64 | 2 X MSI AERO GtX 1070| Intel I7-6850K| 32 GB DDR4 RAM | Asus X99 II-A