When I reach the max samples of an image, and I want to then make a change to a material, I can select it, but I cannot get the material options to show up, unless I force it to start re-rendering ( either move the camera, or change a kernel setting that forces a re-draw ).
When I'm going through multiple renders of the same mesh with different uv's/materials, this can get a bit old.
Thanks for all the hard work guys

CPU - i7-950 3.06 Ghz, 24GB Ram, Win7 x64, 2 display monitors, GeForce GTX 580 3GB Classified. I'm glad to say I LOVE OCTANE!