
A simple bottle design
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Modeling is A ok.
Do some more intense UV wrapping and put some more texturing on the bottles
and model a slap stick>meaning quickly< room with a table.
Add some sun light with pathtracing and you have breakfast

Do some more intense UV wrapping and put some more texturing on the bottles
and model a slap stick>meaning quickly< room with a table.
Add some sun light with pathtracing and you have breakfast

Win8 Pro 64bit ULT|Intel Core i7 3930K|3.20 GHz|32 GB RAM|GTX 590|UD5 2011 socket||2x TB HD||Master Cooler HAF X||Blender 2.6||Maya 2012||Octane|
Hi, and thanks for the tips. Very much appreciated. Maybe i have a problem with my monitor, because they look bright here, I will check. My goal is to sell a product design and not a scene, do you really think is good to have a hole scene set-up, wouldn't it take the attetion from the bottles? Well, best regards.


gmaisg arte digital - 3D visualization
Windows 7 64bits | Geforce GTX 460 and GTX 770 | Intel i7 3.4Ghz | 12GB RAM
Windows 7 64bits | Geforce GTX 460 and GTX 770 | Intel i7 3.4Ghz | 12GB RAM