Decal workflow

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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mate
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Let's assume I have a huge object I want to texture procedurally, but I also want to put on some decals, what would be the best workflow? Just put them on separate geometry with alpha?
SEHSUCHT Berlin - 22x GTX 780
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bepeg4d
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hi mate,
if you don't have the complete uv set for your mesh, you could save some polygon selections and assign to them a mix material with the general mat in one slot and the decal in the second one, use the alpha of the decal in the ammount slot and that's it ;)
ciao beppe
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