Is it possible to do a simple rotation on image textures similar to how you can do with Maya's 'place2dTexture' node?
When doing look dev and swapping and experimenting with different textures from large texture libraries, you inevitably have textures rotated at different orientations.
The only way to rotate the textures I can find is by rotating the image file externally and reloading in OctaneImageTexture node or re-doing the UVs of objects. This can be troublesome.
As far as efficient workflow goes this isn't cool.