Hi Paul,
The scattering plugin is supergreat! I love it.
For making green, pebbles and stuff like that.. no problems at all.
When scattering objects that may not interact it is more difficult... maybe in future there could be an inpu for minimum distance betweeen the scattering objetcs?
In the WIP I posted this image that shwos an example where the objects better not interact.
http://render.otoy.com/forum/viewtopic.php?f=6&t=34271
greetings, Jeroen
Scattering within Archicad
Moderator: face_off
4090+3089ti & Quad 1080ti
ArchiCAD25, ofcourse Octane & OR-ArchiCAD plugin (love it)
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I agree - this would be a good feature. The code is not that complex - but I was concerned with the potential performance - generating scattering with this method would get exponentially slower the more transforms you generate (because each new instance needs to "find" so space not too close to any other instance). And you might get a situation where there is actually no space left, so the scatter generator goes on forever. But certainly a good idea - and I'll look into implementing it into the plugin at some point.When scattering objects that may not interact it is more difficult... maybe in future there could be an inpu for minimum distance betweeen the scattering objetcs?
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
- Scottiefeng
- Posts: 183
- Joined: Fri Aug 01, 2014 1:46 pm
face_off wrote:I agree - this would be a good feature. The code is not that complex - but I was concerned with the potential performance - generating scattering with this method would get exponentially slower the more transforms you generate (because each new instance needs to "find" so space not too close to any other instance). And you might get a situation where there is actually no space left, so the scatter generator goes on forever. But certainly a good idea - and I'll look into implementing it into the plugin at some point.When scattering objects that may not interact it is more difficult... maybe in future there could be an inpu for minimum distance betweeen the scattering objetcs?
Paul
Thanks Paul.
This scattering function is really great. Looking forward to your further polishing it.