enricocerica wrote:Great !
Didi you leave the window glasses ? If so I would remove them to avoid to much fireflies.
Did you used a spec map on the wall, with the light you have there, the spec map could give you a nice fx on the wall.
Hello Enrico....
The glasses are not there.
There are a specular maps on the wall on the floor ... but I preferred to leave very little contrast to give more effect of dirt & semi-gloss
I think a bump .... better a normal map contrast better the specularity of the materials
But tonight i'll play anymore to this scene.....
If you want i call you this evening for your suggests and powerfull spec INFO....
I might also add that scene to contest?
And a little tutorial is coming
best.
Cristian
win7 64 | Geforce GTX 560 + 2 x GEforce GTX 670 4GB | i7 3930K @ 3.20 GHz 3.20 GHz | 32GB ram