Exporting obj format problem

Autodesk Maya (Plugin developed by JimStar)

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hyubrad
Licensed Customer
Posts: 50
Joined: Thu Aug 26, 2010 1:52 am

I'm using Maya 2013 for Interior Scene .

When I finished scene and assigned all geometry shaders then exported obj format to Octane , the weird thing is some different geometries shaders combined in one shader .
does anyone know how to solve this problem ? thx :idea:
Win 7 x64 | MAYA 2016 | OctaneRender 2.3 | GTX 980TI * 3 | CORE I5 2500 | 16 GB RAM .
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